Wednesday, December 19, 2007

Enlightenment, Entertainment and Embers

For me most days at Camp Old Indian could be defined into three zones I'm calling Enlightenment, Entertainment and Embers;

Enlightenment - Another name I give to the largest swath of waking hours in which scouts participated in merit badge classes, high adventure trips, swimming lessons or picking up tidbits of wisdom around the Trading Post tables or the stone benches in the meadow.

Entertainment - After supper and before troop or campwide campfires is a time known as twilight. The sun has gone down behind the hills but their is still plenty of light left for activities like activities at the shooting sports area, swimming, going on overnighters or making crafts in the handicraft shop. In addition people have been know to gather at the Camp Office for patch trading or just hanging out in the meadow shooting the breeze.

Embers - When the day is done but bed time is still a few hours off you either have camp wide programs in the amphitheater or activities building who skits and songs are performed and stories told. During the rest of the week each troop would gather around the campfire or at least a lantern sharing stories of the day or trying to solve the problems of the world. Staff often would visit their assigned troops during this time.

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